Primer In Game Theory

Author: Robert Gibbons
ISBN: 9780131391482
File Size: 62,59 MB
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A Primer In Game Theory

Author: Roberto Lucchetti
Publisher: Società Editrice Esculapio
ISBN: 8874884680
File Size: 63,65 MB
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A game is an efficient model of interactions between agents, for the following basic reason: the players follow fixed rules, have interests on all possible final outcomes of the game, and the final result for them does not depend only from the choices they individually make, but also from the choices of other agents. Thus the focus is actually on the fact that in a game there are several agents interacting. In fact, more recently this theory took the name of Interactive Decision Theory. It is related to classical decision theory, but it takes into account the presence of more than one agent taking decisions. As we shall constantly see, this radically changes the background and sometimes even the intuition behind classical decision theory. So, in few words, game theory is the study of taking optimal decisions in presence of multiple players (agents). Thus a game is a simplified, yet very efficient, model of real life every day situa- tions. Though the first, and probably more intuitive, applications of the theory were in an economical setting, theoretical models and tools of this theory nowadays are spread on various disciplines. To quote some of them, we can start from psychology: a more modern approach than classical psychanalysis takes into account that the hu- man being is mainly an interactive agent. So to speak, we play everyday with our professors/students, with our parents/children, with our lover, when bargaining with somebody. Also the Law and the Social Sciences are obviously interested in Game Theory, since the rules play a crucial role in inducing the behaviour of the agents. Not many years after the first systematic studies in Game Theory, interesting ap- plications appeared to animals, starting with the analysis of competing species. It is much more recent and probably a little surprising to know that recent applications of the theory deal with genes in microbiology, or computers in telecommunication problems. In some sense, today many scholars do believe that these will be the more interesting applications in the future: for reasons that we shall constantly see later, humans in some sense are not so close to the rational player imagined by the theory, while animals and computers “act” in a more rational way than human beings, clearly in an unconscious yet efficient manner.

Game Theory For Applied Economists

Author: Robert Gibbons
Publisher: Princeton University Press
ISBN: 9781400835881
File Size: 65,73 MB
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This book introduces one of the most powerful tools of modern economics to a wide audience: those who will later construct or consume game-theoretic models. Robert Gibbons addresses scholars in applied fields within economics who want a serious and thorough discussion of game theory but who may have found other works overly abstract. Gibbons emphasizes the economic applications of the theory at least as much as the pure theory itself; formal arguments about abstract games play a minor role. The applications illustrate the process of model building--of translating an informal description of a multi-person decision situation into a formal game-theoretic problem to be analyzed. Also, the variety of applications shows that similar issues arise in different areas of economics, and that the same game-theoretic tools can be applied in each setting. In order to emphasize the broad potential scope of the theory, conventional applications from industrial organization have been largely replaced by applications from labor, macro, and other applied fields in economics. The book covers four classes of games, and four corresponding notions of equilibrium: static games of complete information and Nash equilibrium, dynamic games of complete information and subgame-perfect Nash equilibrium, static games of incomplete information and Bayesian Nash equilibrium, and dynamic games of incomplete information and perfect Bayesian equilibrium.

Game Theory For Business

Author: Paul Papayoanou
ISBN: 9780964793873
File Size: 30,69 MB
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Analyzing Strategic Behavior In Business And Economics

Author: Thomas J. Webster
Publisher: Lexington Books
ISBN: 0739186051
File Size: 15,67 MB
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This textbook is an introduction to game theory, which is the systematic analysis of decision-making in interactive settings. Game theory can be of great value to business managers. The ability to correctly anticipate countermove by rival firms in competitive and cooperative settings enables managers to make more effective marketing, advertising, pricing, and other business decisions to optimally achieve the firm’s objectives. Game theory does not always accurately predict how rivals will act in strategic situations, but does identify a decision maker’s best response to situations involving move and countermove. As Nobel Prize winner Thomas Shelling noted: “We may wish to understand how participants actually do conduct themselves in conflict situations; an understanding of the ‘correct’ play may give us a bench mark for the study of actual behavior.” The concise and axiomatic approach to the material presented in this textbook is easily accessible to students with a background in the principles of microeconomics and college mathematics. The selection and organizations of topics makes the textbook appropriate for use in a wide range of curricula by students with different backgrounds.

Introducing Game Theory

Author: Ivan Pastine
Publisher: Icon Books
ISBN: 1785780832
File Size: 36,86 MB
Format: PDF
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When should you adopt an aggressive business strategy? How do we make decisions when we don’t have all the information? What makes international environmental cooperation possible? Game theory is the study of how we make a decision when the outcome of our moves depends on the decisions of someone else. Economists Ivan and Tuvana Pastine explain why, in these situations, we sometimes cooperate, sometimes clash, and sometimes act in a way that seems completely random. Stylishly brought to life by award-winning cartoonist Tom Humberstone, Game Theory will help readers understand behaviour in everything from our social lives to business, global politics to evolutionary biology. It provides a thrilling new perspective on the world we live in.

Game Theory

Author: Morton D. Davis
Publisher: Courier Corporation
ISBN: 9780486296722
File Size: 36,14 MB
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This fascinating, newly revised edition offers an overview of game theory, plus lucid coverage of two-person zero-sum game with equilibrium points; general, two-person zero-sum game; utility theory; and other topics.

A Primer On Auction Design Management And Strategy

Author: David J. Salant
Publisher: MIT Press
ISBN: 0262028263
File Size: 22,50 MB
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Auctions are highly structured market transactions primarily used in thin markets (markets with few participants and infrequent transactions). In auctions, unlike most other markets, offers and counteroffers are typically made within a structure defined by a set of rigid and comprehensive rules. Because auctions are essentially complex negotiations that occur within a fully defined and rigid set of rules, they can be analyzed by game theoretic models more accurately and completely than can most other types of market transactions.This book offers a guide for modeling, analyzing, and predicting the outcomes of auctions, focusing on the application of game theory and auction theory to real-world auction design and decision making. After a brief introduction to fundamental concepts from game theory, the book explains some of the more significant results from the auction theory literature, including the revenue (or payoff) equivalence theorem, the winner's curse, and optimal auction design. Chapters on auction practice follow, addressing collusion, competition, information disclosure, and other basic principles of auction management, with some discussion of auction experiments and simulations. Finally, the book covers auction experience, with most of the discussion centered on energy and telecommunications auctions, which have become the proving ground for many new auction designs. A clear and concise introduction to auctions, auction design, and auction strategy, this Primer will be an essential resource for students, researchers, and practitioners.

Schelling S Game Theory

Author: Robert V. Dodge
Publisher: Oxford University Press
ISBN: 0199857210
File Size: 36,39 MB
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Nobel Prize winner Thomas Schelling taught a course in game theory and rational choice to advanced students and government officials for 45 years. In this book, Robert Dodge provides in language for a broad audience the concepts that Schelling taught. Armed with Schelling's understanding of game theory methods and his approaches to problems, the general reader can improve daily decision making.

3d Math Primer For Graphics And Game Development 2nd Edition

Author: Fletcher Dunn
Publisher: CRC Press
ISBN: 1568817231
File Size: 35,48 MB
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This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.