Wordless Diagrams

Author: Nigel Holmes
Publisher: Bloomsbury Publishing USA
ISBN: 1582345228
File Size: 61,77 MB
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The former graphics director of TIME magazine offers a unique look at everyday activities, depicting them through clear and precise step-by-step pictures that shed fascinating new light on common actions. 50,000 first printing.

Graphic Discovery

Author: Howard Wainer
Publisher: Princeton University Press
ISBN: 1400849276
File Size: 66,74 MB
Format: PDF, ePub
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Good graphs make complex problems clear. From the weather forecast to the Dow Jones average, graphs are so ubiquitous today that it is hard to imagine a world without them. Yet they are a modern invention. This book is the first to comprehensively plot humankind's fascinating efforts to visualize data, from a key seventeenth-century precursor--England's plague-driven initiative to register vital statistics--right up to the latest advances. In a highly readable, richly illustrated story of invention and inventor that mixes science and politics, intrigue and scandal, revolution and shopping, Howard Wainer validates Thoreau's observation that circumstantial evidence can be quite convincing, as when you find a trout in the milk. The story really begins with the eighteenth-century origins of the art, logic, and methods of data display, which emerged, full-grown, in William Playfair's landmark 1786 trade atlas of England and Wales. The remarkable Scot singlehandedly popularized the atheoretical plotting of data to reveal suggestive patterns--an achievement that foretold the graphic explosion of the nineteenth century, with atlases published across the observational sciences as the language of science moved from words to pictures. Next come succinct chapters illustrating the uses and abuses of this marvelous invention more recently, from a murder trial in Connecticut to the Vietnam War's effect on college admissions. Finally Wainer examines the great twentieth-century polymath John Wilder Tukey's vision of future graphic displays and the resultant methods--methods poised to help us make sense of the torrent of data in our information-laden world.

Picturing The Uncertain World

Author: Howard Wainer
Publisher: Princeton University Press
ISBN: 9780691137599
File Size: 72,11 MB
Format: PDF
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In his entertaining and informative book Graphic Discovery, Howard Wainer unlocked the power of graphical display to make complex problems clear. Now he's back with Picturing the Uncertain World, a book that explores how graphs can serve as maps to guide us when the information we have is ambiguous or incomplete. Using a visually diverse sampling of graphical display, from heartrending autobiographical displays of genocide in the Kovno ghetto to the "Pie Chart of Mystery" in a New Yorker cartoon, Wainer illustrates the many ways graphs can be used--and misused--as we try to make sense of an uncertain world. Picturing the Uncertain World takes readers on an extraordinary graphical adventure, revealing how the visual communication of data offers answers to vexing questions yet also highlights the measure of uncertainty in almost everything we do. Are cancer rates higher or lower in rural communities? How can you know how much money to sock away for retirement when you don't know when you'll die? And where exactly did nineteenth-century novelists get their ideas? These are some of the fascinating questions Wainer invites readers to consider. Along the way he traces the origins and development of graphical display, from William Playfair, who pioneered the use of graphs in the eighteenth century, to instances today where the public has been misled through poorly designed graphs. We live in a world full of uncertainty, yet it is within our grasp to take its measure. Read Picturing the Uncertain World and learn how.

Principles Of Interactive Multimedia

Author: Mark Elsom-Cook
Publisher: McGraw-Hill Publishing Company
ISBN: 9780077096106
File Size: 39,46 MB
Format: PDF, Kindle
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Principles of Interactive Multimedia introduces all the contributory fields that are necessary for informed, thoughtful design and development of multimedia systems to be delivered through CD, the web or other mechanisms. It adopts an inter-disciplinary approach. The focus is to explain the basics of all the contributing disciplines to the design of systems. The book equips readers to think about multimedia issues, at the same time as they are learning and applying skills. It will encourage development, innovation and creative operation using the tools of multimedia. Multimedia workers operate in teams with differing skills, and this book will give each member of the team an understanding of the skills of the rest of the team and hence a means of communicating with them effectively. It is closely related to the needs of practice and the real world, while being leading edge in what it proposes. Written by an Author with many years'||''' experience as lecturer and practitioner in multimedia applications, the book focuses on the underpinning models behind multimedia. Hitherto, practice has been to teach the material primarily as skill-based, with comparatively little theory of any sort, and no integrated theory at all. The subject is now reaching the level of maturity where such theory is being recognised as essential to the provision of adequate courses as an academic discipline. The book provides this integrated theoretical base by focussing on interaction as the key to system design, and particularly by using linguistic models to underpin a communication interpretation of multimedia. This unification is unique, but has been used with students over several years and is well received by those from both science and arts backgrounds. It has been positively received by other academics who have seen it.

The Art Of Interactive Design

Author: Chris Crawford
Publisher: No Starch Press
ISBN: 1886411840
File Size: 24,30 MB
Format: PDF, ePub, Docs
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Explains what interactivity is, its importance, and how to design interactive software and Web sites.


Author: Tim Finke
Publisher: Die Gestalten Verlag
ISBN: 9783899554151
File Size: 24,81 MB
Format: PDF, ePub, Mobi
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This book focuses on animated information graphics that have a linear structure and are not influenced by the user. Information graphics are used in moving images for TV, internet, mobile devices, and public media.

Information Visualization

Author: Chaomei Chen
Publisher: Springer Science & Business Media
ISBN: 1846285798
File Size: 41,13 MB
Format: PDF, ePub, Mobi
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Information visualization is not only about creating graphical displays of complex and latent information structures. It also contributes to a broader range of cognitive, social, and collaborative activities. This is the first book to examine information visualization from this perspective. This 2nd edition continues the unique and ambitious quest for setting information visualization and virtual environments in a unifying framework. It pays special attention to the advances made over the last 5 years and potentially fruitful directions to pursue. It is particularly updated to meet the need for practitioners. The book is a valuable source for researchers and graduate students.

The Culture Of Diagram

Author: John Bender
Publisher: Stanford University Press
ISBN: 0804773254
File Size: 56,66 MB
Format: PDF, ePub
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The Culture of Diagram is about visual thinking. Exploring a terrain where words meet pictures and formulas meet figures, the book foregrounds diagrams as tools for blurring those boundaries to focus on the production of knowledge as process. It outlines a history of convergence among diverse streams of data in real-time: from eighteenth-century print media and the diagrammatic procedures in the pages of Diderot's Encyclopedia to the paintings of Jacques-Louis David and mathematical devices that reveal the unseen worlds of quantum physics. Central to the story is the process of correlation, which invites observers to participate by eliciting leaps of imagination to fill gaps in data, equations, or sensations. This book traces practices that ran against the grain of both Locke's clear and distinct ideas and Newton's causality—practices greatly expanded by the calculus, probabilities, and protocols of data sampling. Today's digital technologies are rooted in the ability of high-speed computers to correct errors when returning binary data to the human sensorium. High-tech diagrams echo the visual structures of the Encyclopedia, arraying packets of dissimilar data across digital spaces instead of white paper. The culture of diagram broke with the certainties of eighteenth-century science to expand the range of human experience. Speaking across disciplines and discourses, Bender and Marrinan situate our modernity in a new and revealing light.